Showing posts with label 1GAM. Show all posts
Showing posts with label 1GAM. Show all posts

Friday, 6 November 2015

Ludum Dare 33 - Pissed off Zombie




Theme: "You are the Monster"

Game: "Pissed off Zombie"

Ludum Dare Game Profile:
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=29762

Distribution on gamejolt:
http://gamejolt.com/games/pissed-off-zombie-ludum-ludare-33/87751

WEBGL version:
https://dl.dropboxusercontent.com/u/214486571/unity/PissedOffZombie/index.html

You are a very pissed off zombie, who have enough of "zombie killing" games. Time to turn things around..

Take control over location.

Controls:
Left Mouse -> select group of units
Right Mouse -> pointing target
Hold Right Mouse -> moving camera

Ratings (#1526 entries):
PlaceCategoryRate
#444Theme(Jam)3.56
#558Audio(Jam)2.66
#560Innovation(Jam)2.97
#608Fun(Jam)2.95
#655Mood(Jam)2.95
#694Overall(Jam)3.03
#741Humor(Jam)2.36
#780Graphics(Jam)2.82

Saturday, 7 March 2015

Nerds Attack - helion.pl contest



Game: "Nerds Attack"

Distribution on gamejolt:
http://gamejolt.com/games/shooter/nerds-attack/52695/

Game made for it bookstore - helion.pl contest
The internet is down, hordes of nerds are wandering pointlessly on the streets!
Books are again sole source of knowledge. Along with barricaded workers of the IT bookstore, You are the last bastion of resistance! Throw the books to nerds, to distract attention from the gate!

HINTS:
longer throw = more points
books number is limited, think every throw..

CONTROLS:
mouse



Wednesday, 31 December 2014

Ludum Dare 31 and December #1GAM





Theme: "Entire Game on One Screen"

Game: "Theme hacker"

Ludum Dare Game Profile:
http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=29762

Distribution on gamejolt:
http://gamejolt.com/games/other/theme-hacker/41068/

Well it's not a real game, but more like a little fun for all the guys who don't like the theme.

Background camera renders a video of me typing on laptop. Main camera renders laptop screen with added Noise And Grain image effects. Using video was faster then create graphics, and looking on feedback, people like the effect of mixing video, photos and graphic together.

Ratings:
#30      Humor          3.86
#592    Innovation    3.08
#682    Theme          3.51
#759    Graphics      2.76
#837    Mood           2.60
#905    Audio          1.77
#1121  Fun              2.24
#1181  Overall        2.26




Tuesday, 25 November 2014

#7dfps #procjam and November #1GAM


 
Jam: http://7dfps.com/
 
Jam: http://itch.io/jam/procjam

Theme: INFINITY

Game: On The Fly

Distribution:
http://wdebowicz.itch.io/on-the-fly


Although the name of the jame is 7 day fps, I had only one day, so I focused on something simple but fun. When you start the game there is completely no level, just a plain, so task to shoot all aliens looks very easy. Then, while moving, the level is generated procedurally and is falling all around you. I tried to make a feeling of surfing through the level, without knowing where the next block will appear. I submited this entry also for procjam. The way the level is building fits nice to idea and theme of the jam.

Saturday, 27 September 2014

Ludum Dare 30 and Augus t#1GAM



Theme: "Connected Worlds"

Game: "Crystal Planet"

Ludum Dare Game Profile:
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=29762

Distribution on gamejolt:
http://gamejolt.com/games/other/crystal-planet/33249/

Game is about preparing target RGB code by mixing colours. Electric guitar used for audio.

Ratings:                                                                

#72      Innovation(Jam)    3.74
#320    Graphics(Jam)      3.53
#351    Theme(Jam)          3.23
#423    Mood(Jam)          3.00
#533    Audio(Jam)          2.58
#540    Overall(Jam)       2.98
#587    Humor(Jam)        1.56
#661    Fun(Jam)             2.49




Tuesday, 17 December 2013

Sunday, 10 November 2013

NextCastle DevCup and November #1GAM

I took part in NextCastle DevCup, which goal was to create game in 7 days with theme HOTSEAT. The main requirement of the theme was that the game should be possible to play for a minimum of two people on one monitor and one keyboard. I ended up with the "Snake and Mouse" game. First player control a snake, second a mouse. The Snake has 20 seconds to catch the mouse, after this time, the roles will be reversed.


With this game I also join http://www.onegameamonth.com competition, and luckily, november theme "CHANGE" matches to my game.

Webplayer:
https://dl.dropboxusercontent.com/u/214486571/unity/Paint.html *0.2mb

Credits:
Start page and character icons: Magdalena Dębowicz