Wednesday 31 December 2014

Ludum Dare 31 and December #1GAM





Theme: "Entire Game on One Screen"

Game: "Theme hacker"

Ludum Dare Game Profile:
http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=29762

Distribution on gamejolt:
http://gamejolt.com/games/other/theme-hacker/41068/

Well it's not a real game, but more like a little fun for all the guys who don't like the theme.

Background camera renders a video of me typing on laptop. Main camera renders laptop screen with added Noise And Grain image effects. Using video was faster then create graphics, and looking on feedback, people like the effect of mixing video, photos and graphic together.

Ratings:
#30      Humor          3.86
#592    Innovation    3.08
#682    Theme          3.51
#759    Graphics      2.76
#837    Mood           2.60
#905    Audio          1.77
#1121  Fun              2.24
#1181  Overall        2.26




Wednesday 26 November 2014

Experiments with Image Effects(Unity Pro) in some of my games

Crystal Planet
Game is located on a strange planet somewhere in the space. It's about mixing laser colors to prepare RGB signal. I fell free to use all kind of freaky effects. I started with Glow, to change look of my laser emitters (color balls), so they could look more consistently to the particles that they produce. Then I use Edge Detection, to get comics look. At the end I set Saturation, so the planet looks lighted by the green planet at the background. First image is the original one. Used effects are shown on the right.


Tuesday 25 November 2014

#7dfps #procjam and November #1GAM


 
Jam: http://7dfps.com/
 
Jam: http://itch.io/jam/procjam

Theme: INFINITY

Game: On The Fly

Distribution:
http://wdebowicz.itch.io/on-the-fly


Although the name of the jame is 7 day fps, I had only one day, so I focused on something simple but fun. When you start the game there is completely no level, just a plain, so task to shoot all aliens looks very easy. Then, while moving, the level is generated procedurally and is falling all around you. I tried to make a feeling of surfing through the level, without knowing where the next block will appear. I submited this entry also for procjam. The way the level is building fits nice to idea and theme of the jam.

Saturday 27 September 2014

Ludum Dare 30 and Augus t#1GAM



Theme: "Connected Worlds"

Game: "Crystal Planet"

Ludum Dare Game Profile:
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=29762

Distribution on gamejolt:
http://gamejolt.com/games/other/crystal-planet/33249/

Game is about preparing target RGB code by mixing colours. Electric guitar used for audio.

Ratings:                                                                

#72      Innovation(Jam)    3.74
#320    Graphics(Jam)      3.53
#351    Theme(Jam)          3.23
#423    Mood(Jam)          3.00
#533    Audio(Jam)          2.58
#540    Overall(Jam)       2.98
#587    Humor(Jam)        1.56
#661    Fun(Jam)             2.49